elfexec should take more care to avoid name collisions
We build most of the sources for the elfexec module twice, for 32bit and 64bit executables.
The "important" symbols have their names changed via #define for this (elfcore and elf32core, for eg).
However, the unimportant symbols do not. Thus for various symbols in elfexec we have two different symbols with identical names.
This is bullshit.
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